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		<title>Adobe Fireworks Extensions from johndunning.com/fireworks</title>
		<link>http://johndunning.com/fireworks</link>
		<description>These Adobe Fireworks extensions are mainly productivity enhancement tools. They won't help you make better-looking pictures; rather, they'll help you use Fireworks more efficiently. And if you're an extension developer yourself, some of them will help you build your own commands and Flash panels. Download them all for free!</description>
		<copyright>Copyright 2010 John Dunning</copyright>
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			<link>http://johndunning.com/fireworks</link>
			<title>Adobe Fireworks Extensions from johndunning.com/fireworks</title>
			<url>http://johndunning.com/fireworks/images/fire-icon.gif</url>
			<description>Get the latest Adobe Fireworks extensions</description>
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		<lastBuildDate>Fri, 03 Feb 2012 20:09:16 -0800</lastBuildDate>

		<item>
			<title>Toggle Symbol Edit Mode</title>
			<link>http://johndunning.com/fireworks/about/EditSymbol</link>
			<description><![CDATA[
				<p>Annoyingly, Fireworks has never offered a keyboard shortcut for editing a symbol or exiting edit mode once you were in it.  This command does just that: it enters edit mode if you've selected a symbol or exits exit mode if you're already editing a symbol.  Assign a keyboard shortcut to quickly jump in and out of symbol edit mode. 
				<a href="http://johndunning.com/fireworks/about/EditSymbol">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/EditSymbol">Download 0.1.0</a></p>
			]]></description>
			<pubDate>Sun, 16 Oct 2011 13:35:48 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/EditSymbol/0.1.0</guid>
		</item>

		<item>
			<title>Adjust 9-Slice</title>
			<link>http://johndunning.com/fireworks/about/Adjust9Slice</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/Adjust9Slice.png" style="display: block; margin-bottom: 1em;">
				<p>Tweaking the 9-slice guides in a symbol can be a pain, since you have to keep going into symbol editing mode to make a change, and then back out to the canvas to see the effect on the symbol instances.  The Adjust 9-Slice panel lets you move the guides while seeing the effects in realtime. 
				<a href="http://johndunning.com/fireworks/about/Adjust9Slice">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/Adjust9Slice">Download 0.1.1</a></p>
			]]></description>
			<pubDate>Sun, 25 Sep 2011 13:43:57 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/Adjust9Slice/0.1.1</guid>
		</item>

		<item>
			<title>Create Symbol From States</title>
			<link>http://johndunning.com/fireworks/about/StateSymbol</link>
			<description><![CDATA[
				<p>Rich symbols are a powerful feature of Fireworks, but creating them is a fairly complicated process.  The Create Symbol From States command lets you create basic rich symbols in one step with no scripting. 
				<a href="http://johndunning.com/fireworks/about/StateSymbol">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/StateSymbol">Download 0.2.0</a></p>
			]]></description>
			<pubDate>Mon, 05 Sep 2011 18:12:08 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/StateSymbol/0.2.0</guid>
		</item>

		<item>
			<title>QuickFire</title>
			<link>http://johndunning.com/fireworks/about/QuickFire</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/QuickFire.png" style="display: block; margin-bottom: 1em;">
				<p>QuickFire is essentially Quicksilver for Fireworks.  While it's easy to add a keyboard shortcut for your most-used commands, accessing the others still requires clicking through the Commands menu.  QuickFire makes accessing these commands much easier: just launch QuickFire (with a keyboard shortcut, of course), start typing part of the command's name, then hit enter to run the matched command.  Quick 'n' easy.  You can even type the names of auto shapes or symbols from the Common Library to quickly insert them into your document.  
				<a href="http://johndunning.com/fireworks/about/QuickFire">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/QuickFire">Download 0.6.1</a></p>
			]]></description>
			<pubDate>Sat, 20 Aug 2011 19:14:41 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/QuickFire/0.6.1</guid>
		</item>

		<item>
			<title>Commands</title>
			<link>http://johndunning.com/fireworks/about/Commands</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/Commands.png" style="display: block; margin-bottom: 1em;">
				<p>The Commands panel provides quick access to your favorite Fireworks commands, panels, symbols, auto shapes, textures and patterns.  While keyboard shortcuts are useful, you may not want to create a shortcut for every command you use frequently, and the Common Library and Shapes panels don't provide any shortcuts at all.  With the Commands panel, you can create a set of toolbar buttons for your frequently used commands and assets so that they're always right at hand. 
				<a href="http://johndunning.com/fireworks/about/Commands">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/Commands">Download 2.1.0</a></p>
			]]></description>
			<pubDate>Sat, 13 Aug 2011 20:17:41 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/Commands/2.1.0</guid>
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		<item>
			<title>Document Commands</title>
			<link>http://johndunning.com/fireworks/about/DocCommands</link>
			<description><![CDATA[
				<p>These commands make it a little easier to manage your Fireworks documents. 
				<a href="http://johndunning.com/fireworks/about/DocCommands">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/DocCommands">Download 1.0.3</a></p>
			]]></description>
			<pubDate>Sat, 25 Jun 2011 20:52:09 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/DocCommands/1.0.3</guid>
		</item>

		<item>
			<title>Grids</title>
			<link>http://johndunning.com/fireworks/about/Grids</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/Grids.png" style="display: block; margin-bottom: 1em;">
				<p>The Insert Grids commmand makes it easy to create modular grids for laying out web content.  Select the desired number of columns, their widths, gutters, and so on, then click OK to insert a visual grid to help lay out your page elements. 
				<a href="http://johndunning.com/fireworks/about/Grids">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/Grids">Download 0.1.1</a></p>
			]]></description>
			<pubDate>Wed, 04 May 2011 12:42:05 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/Grids/0.1.1</guid>
		</item>

		<item>
			<title>Fill With Background</title>
			<link>http://johndunning.com/fireworks/about/FillWithBackground</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/FillWithBackground.png" style="display: block; margin-bottom: 1em;">
				<p>When creating mockups, you may need to take a screenshot of an existing dialog or webpage and then modify it for a new design.  You'll probably also have to paint over an existing element in the screenshot, like a button label, to replace it with new text.  So you select a portion of the background pixels in the screenshot, copy them, paste them, stretch them over the element you want to replace, and then flatten the pixels with the original image.  The Fill With Background command does all of this in just one step. 
				<a href="http://johndunning.com/fireworks/about/FillWithBackground">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/FillWithBackground">Download 0.2.0</a></p>
			]]></description>
			<pubDate>Sun, 24 Apr 2011 17:19:27 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/FillWithBackground/0.2.0</guid>
		</item>

		<item>
			<title>Placeholder</title>
			<link>http://johndunning.com/fireworks/about/Placeholder</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/Placeholder.png" style="display: block; margin-bottom: 1em;">
				<p>When creating sketches and early mockups, it's often useful to draw image placeholders instead of including actual photos, icons, ads, etc. in the layout.  The Placeholder auto shape makes this a snap. 
				<a href="http://johndunning.com/fireworks/about/Placeholder">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/Placeholder">Download 0.3.0</a></p>
			]]></description>
			<pubDate>Sun, 17 Apr 2011 13:09:09 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/Placeholder/0.3.0</guid>
		</item>

		<item>
			<title>Multi-Border Rectangle</title>
			<link>http://johndunning.com/fireworks/about/MultiBorderRect</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/MultiBorderRect.png" style="display: block; margin-bottom: 1em;">
				<p>CSS allows a different width and color to be applied to the border on each side of an HTML element, but Fireworks' rectangles are limited to a single border color and thickness.  The Multi-Border Rectangle auto shape addresses this limitation, making it easy to mock up CSS-style borders. 
				<a href="http://johndunning.com/fireworks/about/MultiBorderRect">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/MultiBorderRect">Download 0.1.1</a></p>
			]]></description>
			<pubDate>Sat, 16 Apr 2011 16:12:38 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/MultiBorderRect/0.1.1</guid>
		</item>

		<item>
			<title>Tables</title>
			<link>http://johndunning.com/fireworks/about/Tables</link>
			<description><![CDATA[
				<p>The Tables panel enables you to quickly mock up HTML-style tables without having to laboriously position each cell or border.  Although it's relatively straightforward to arrange elements in a grid using Fireworks' alignment and distribution commands, as soon as the table contents change you'll need to reposition everything manually.  The Tables panel automates this tedious process, and will create border and background elements for you. 
				<a href="http://johndunning.com/fireworks/about/Tables">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/Tables">Download 1.0.2</a></p>
			]]></description>
			<pubDate>Sat, 16 Apr 2011 15:39:06 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/Tables/1.0.2</guid>
		</item>

		<item>
			<title>Translate Text</title>
			<link>http://johndunning.com/fireworks/about/TranslateText</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/TranslateText.png" style="display: block; margin-bottom: 1em;">
				<p>When designing interfaces that will be localized, it's sometimes useful to do a quick translation to see how long the UI strings will be in other languages, so that you can ensure they'll fit within the layout.  Although, it's nowhere near as good as a human translator, the Translate Text extension lets you quickly preview strings in another language using Google's translator API. 
				<a href="http://johndunning.com/fireworks/about/TranslateText">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/TranslateText">Download 0.2.1</a></p>
			]]></description>
			<pubDate>Mon, 11 Apr 2011 13:10:39 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/TranslateText/0.2.1</guid>
		</item>

		<item>
			<title>Lorem Ipsum</title>
			<link>http://johndunning.com/fireworks/about/LoremIpsum</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/LoremIpsum.png" style="display: block; margin-bottom: 1em;">
				<p>When designers want to display actual formatted text before the final content is decided upon, they often use some form of "lorem ipsum" as a placeholder.  The Lorem Ipsum auto shape makes inserting any amount of dummy text a breeze. 
				<a href="http://johndunning.com/fireworks/about/LoremIpsum">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/LoremIpsum">Download 0.1.1</a></p>
			]]></description>
			<pubDate>Sun, 27 Feb 2011 22:56:32 -0800</pubDate>
			<guid>http://johndunning.com/fireworks/about/LoremIpsum/0.1.1</guid>
		</item>

		<item>
			<title>Linked Images</title>
			<link>http://johndunning.com/fireworks/about/LinkedImages</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/LinkedImages.png" style="display: block; margin-bottom: 1em;">
				<p>When you import an image into a Fireworks document, Fireworks doesn't maintain any link between the source file and the bitmap element in the document.  If the source file changes, you'll need to find it, re-import it and then delete the previous image in the document.  The Linked Images extension makes this process a little easier, providing a sort of poor-man's smart object for Fireworks. 
				<a href="http://johndunning.com/fireworks/about/LinkedImages">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/LinkedImages">Download 0.1.1</a></p>
			]]></description>
			<pubDate>Sat, 19 Feb 2011 15:25:06 -0800</pubDate>
			<guid>http://johndunning.com/fireworks/about/LinkedImages/0.1.1</guid>
		</item>

		<item>
			<title>Script Runner</title>
			<link>http://johndunning.com/fireworks/about/ScriptRunner</link>
			<description><![CDATA[
				<img src="http://johndunning.com/fireworks/inc/ScriptRunner.png" style="display: block; margin-bottom: 1em;">
				<p>When writing Fireworks extensions, I often find myself writing little snippets of JavaScript code to inspect attributes or run commands on whatever elements are selected.  I usually enter these snippets in the Fireworks Console panel, but having to constantly reload and rerun the code each time the selection changes is awkward.  The Script Runner panel makes it easy to automatically run JavaScript whenever the selection changes. 
				<a href="http://johndunning.com/fireworks/about/ScriptRunner">more...</a></p>
				<p><a href="http://johndunning.com/fireworks/mxp/ScriptRunner">Download 0.1.0</a></p>
			]]></description>
			<pubDate>Sun, 31 Oct 2010 11:56:15 -0700</pubDate>
			<guid>http://johndunning.com/fireworks/about/ScriptRunner/0.1.0</guid>
		</item>


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